Which means, you guessed it: Rewrites. Completely rewriting scenes makes me grouchy. I far prefer revision, just editing and tweaking what's already on the page. Rewrites mean throwing out old pages and writing new ones. Now don't get me wrong, I'm not grouchy that things need to change, but that I didn't take the time to fully think the situations through in the first place. I look at the lovely pages that will just have to be completely sacked. I think about how much time it took to write those pages. I make a grouchy face.
Then, I sit and stare into space, trying to figure exactly HOW I'm going to unravel this mess with the new angle on the scene (i.e., remove all adults, have our plucky teenage heroes do it on their own). And how to do it logically so that the suspension of disbelief can be achieved as seamlessly as possible.
So today, instead of piling up word count as I like to do, or editing through and then satisfyingly marking a chapter off my mental map, I scribbled on notebook page after notebook page trying out ideas and solutions before I commit to them. Answering questions like:
- Can I get BOTH characters to point B logistically, or does it work better if one stays behind?
- If only my main character goes, should she do it one way, or another way?
- Is it too much of a coincidence if this other thing happens while she's there, or is there a way I can make it feel natural? Maybe if I drop a foreshadow-y feeder hint ahead of time, it won't seem so oddly coincidental. In fact, I need to make it part of the cause-and-effect cycle (A causes B which causes C, and then it's not so odd when A comes back around again and surprises everyone), and it will feel even more logical.